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Metal Max: A Unique RPG Adventure on Nintendo Famicom

Explore the quirky world of Metal Max, a diesel-punk RPG that challenges conventions with its unique gameplay and strange monster designs.
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Explore the quirky world of Metal Max, a diesel-punk RPG that challenges conventions with its unique gameplay and strange monster designs.

Metal Max Super Famicom Metal Max Super Famicom

An Unexpected Journey Begins

Metal Max caught me by surprise. It was a title I hadn’t stumbled upon until recently, and boy, am I glad I did! This Japan-exclusive RPG emerged with a diesel-punk twist, equipped with ambitious ideas tightly wrapped in a traditional Japanese RPG package. I couldn’t resist diving into this quirky adventure. While it may not claim the title of the greatest RPG ever, it certainly stands out as one of the most unusual entries from its era.

Metal Max Super Max

A Whimsical World of Monsters

From the get-go, Metal Max subverts typical RPG beginnings. Set in a bizarre post-apocalyptic world filled with unexpected monsters, this game introduces players to foes that are far from your standard dragons or ogres. In this land, you’ll face off against creatures like walking gas cans and gun-toting octopuses. The humor is odd yet refreshing, perfectly capturing the spirit of Metal Max.

You take on the role of an adolescent boy (feel free to name him whatever you like) who resides in the quaint village of Riorado. The journey kicks off when his father, a witty owner of a tank repair shop, sends him packing from home. It seems our protagonist isn’t keen on taking over the family business; instead, he dreams of becoming a monster hunter.

The player explores an early cave in Metal Max.
The player explores an early cave in Metal Max.

The Quest for Tanks Begins

But there’s a hitch: he doesn’t have any tanks. In this village, tanks are essential for monster hunters to capture their bounties. Luckily, our young hero learns of an abandoned tank discovered in a nearby cave. This sparks a quest filled with minimal plot twists, a cast of characters lacking depth, and very few dungeons. It’s an interesting departure from the complexities found in games like Final Fantasy and Dragon Quest, offering a refreshing simplicity in storytelling.

Metal Max’s greatest strength lies in its openness. You’re free to explore almost anywhere right from the start, completing tasks in any order you choose. The only limitation is the strength of the enemies you encounter. The game subtly hints at which tasks to tackle first based on enemy difficulty and world map design, but you can generally disregard this guidance.

Traditional Mechanics, Unique Spin

At its core, Metal Max maintains the essence of a traditional Japanese RPG. It features a top-down perspective with your character navigating a series of 2D environments. The standard menu system is in place for interacting with NPCs, searching for items, and so forth. The expansive world map is dotted with towns, caves, and various points of interest. Characters can equip weapons, armor, and clothing to enhance their stats, ensuring they can survive battles. Anyone familiar with classic titles like Final Fantasy or Dragon Quest will feel right at home.

A battle with two protagonists versus a slug and a rolling cannon.
A battle with two protagonists versus a slug and a rolling cannon.

Battle System: Familiar Yet Different

The battle system might appear traditional at first glance. Encounters occur randomly, and when battles initiate, players find themselves on a separate screen. Your characters line up on the right, while enemies take position on the left. You issue commands like attack and defend, with the fastest characters acting first. However, there’s a twist: special moves are absent, and characters don’t learn magic. Instead, players utilize a variety of single-use tools, including healing items and explosives, to inflict damage.

Winning battles earns experience points, which contribute to leveling up and enhancing stats.

Metal Max Returns - for Super Nintendo SNES NTSC English - Etsy

Despite its open-ended nature, Metal Max has a clear end goal. As a budding monster hunter, it’s your mission to track down bounties across the land. Clues about these creatures are scattered on walls in certain towns. However, this is where one of my main grievances arises: finding precise locations can be a chore. Non-playable characters (NPCs) provide hints, yet the sheer volume of dialogue often leads to frustration as you sift through their chatter for useful information. Once you catch a wanted monster, returning to the monster hunter headquarters grants a cash reward, albeit without much fanfare.

A wanted poster depicting a clan of monkeys with jetpacks on their back.
A wanted poster depicting a clan of monkeys with jetpacks on their back.

The Tank Advantage

One of the standout features of Metal Max is its tank system. Early in the game, you acquire a tank that your main character can drive, taking over the role in battles. These tanks boast superior strength and resilience, making them invaluable. As the adventure unfolds, you’ll gain two allies who can also man the tanks, turning combat into a more manageable affair.

Super Famicom RPGs: Game 20 - Metal Max 2 Part 2

Just like characters, tanks can be outfitted with various weapons and enhancements. You’ll have three gun types to choose from: the main gun, the secondary gun with infinite shots, and an SE cannon that delivers diverse special effects. You can also upgrade tank defenses and maneuverability, but brace yourself—these enhancements don’t come cheap.

However, managing tanks is a double-edged sword. The interface for equipping and checking tank stats is convoluted, leading to frustration. Tanks can also become completely disabled if they take too much damage or if you exceed their weight capacity with items. You’ll often find yourself tossing away armor tiles just to lighten the load, making tank management feel cumbersome.

Exploring the world map while the characters are riding inside of tanks.
Exploring the world map while the characters are riding inside of tanks.

The Struggle with Exploration

Moreover, there are areas where tanks can’t traverse, forcing you to leave your vehicles and continue on foot. This constant switching means keeping your human characters equipped with the latest gear, adding to the already challenging resource management. Considering how difficult it is to accumulate currency, this regularly complicates your journey. While I don’t mind grinding, it felt like a hindrance to the pacing of the game’s open-world design.

Super Famicom RPGs: Game 20 - Metal Max 2

Despite the grinding focus, the difficulty level of Metal Max is relatively reasonable compared to other 8-bit RPGs. The genre’s common pitfalls remain: you’ve got status effects that can hinder progress, inventory management is a hassle due to limited space, and enemy difficulty can swing dramatically in any given area. But overall, Metal Max seems less harsh than many of its peers. The interface, while overambitious for its time, contributes to a few of the game’s main drawbacks.

Visuals and Soundtrack: A Mixed Bag

Visually, Metal Max doesn’t stand out. The graphics are passable but don’t push the hardware boundaries. Character designs lack detail, and the terrain textures leave much to be desired. However, the monster designs shine with creativity—think animals wielding guns, gas cans that walk, and monkeys sporting jetpacks. It evokes a vibe reminiscent of the Earthbound series, a compliment in itself. The soundtrack also offers a unique twist, featuring heavy bass and upbeat tunes that diverge from the typical RPG soundscapes. While I enjoyed it, none of the compositions left a lasting impact on me.

In conclusion, Metal Max is a bizarre and ambitious RPG that offers a refreshing take on the genre. Its open-world design and unique humor stand out, even if the gameplay comes with its quirks and frustrations. Have you tried Metal Max? Let me know your thoughts!

FAQs:

  • What platforms is Metal Max available on?
    • Metal Max originally launched on the Nintendo Famicom, but it has also seen releases on other platforms over the years.
  • Is the gameplay similar to other RPGs?
    • While it follows traditional RPG mechanics, Metal Max offers a unique open-world experience and unconventional monster designs.
  • How challenging is Metal Max compared to other games?
    • The challenge level is reasonable, but it does have some frustrating grinding elements and enemy difficulty spikes.
  • Can you play Metal Max without completing monster hunts?
    • Yes, while the monster hunts are a significant aspect, you can explore and complete tasks without engaging in them.
  • Are there any sequels to Metal Max?
    • Yes, the game spawned several sequels and spin-offs over the years, expanding the lore and gameplay.

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author avatar
architeg Founder and Chief Content Creator
As the founder of Console Classics, Valeriy draws on years of hands-on expertise in retro gaming, TCGs, and collectibles to bring you reliable news, honest reviews, and expert tips you can trust.



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